A significant aspect to making games with GameMaker is the management of graphics, sounds, and other game related resources. Inside GameMaker, resources are managed in the Resource Tree, which provides a file-explorer type view to all the gaming assets.
The Resources menu option also provides a quick way to add resources to a game project. Each respective resource menu-item has a corresponding keyboard shortcut.
To play video, hover above and press play button.
welcomes Sandy Duncan, CEO of YoYo Games
to the show as they discuss why you would make games using GameMaker:Studio
What do you think puts GameMaker above competing frameworks?
Why should a developer be enticed to use GameMaker for targeting Windows platforms?
What is next for GameMake? Any announcements? Hmm?
When creating a game via GameMaker, the place for changing the tiles, splash screen, colors, names, and capabilities are in Global Game Settings >> Window8 [tab] >> General [side tab]
I have recently acquired GameMaker by Yo Yo Games for cross-platform game development. Among the supported platforms are Windows 8 and Windows Phone 8!
This gaming tool allows anyone with decent computer skills to develop a game rapidly. I recently lead a group of students (many who had never written a single line of code before) to create a simple game in one hour. I could not believe how much the students accomplished in such a short period of time.
I highly recommend GameMaker, and suggest you start creating your game today! There is a free version of GameMaker available to download now. However, I strongly suggest that you buy GameMaker:Studio Professional while it is 50% off (offer ends January 4th 2013).